Gameplay visuals have also seen a couple of noteworthy improvements. Stinger: Decreased shot dispersion width.ĭue to the volume of gameplay changes that have been made this season, the cost of retraining skills has been reduced from 200 to 50 Reward Points per Skill Point.Knock Down: Decreased shot dispersion length.Finesse: Increased overall shot dispersion.Blast: Decreased overall shot dispersion. Pick: Increased shot dispersion length and slightly decreased shot dispersion width for lower skilled golfers.`.Shot dispersions for these shot types have been updated: This is intended to simulate a golfer’s ability to read greens. Golfers with a lower Putting skill will see a Putting Grid with larger grid squares, while golfers with a higher Putting skill will see a Putting Grid with smaller grid squares. The capabilities of the Putting skill have expanded so that it now affects the scale of the Putting Grid. Apart from checking your gameplay settings, you can tell which aiming arc you’re using by its length or by noticing that “Long” sways in the wind while “Tour” does not. “Long” is now the default setting for Arcade and Pro gameplay styles and “Tour” is now the default setting for Tour gameplay style. “Tour” only shows the ball flight to the apex and it does not include the effects of wind, slope, or lie penalty. “Long” functions the same as “Short”, but shows a slightly longer ball flight than “Short”. The “Short” aiming arc setting has been replaced with two new options: “Long” and “Tour”. Read on to learn about what’s coming next. On November 21st, EA SPORTS™ PGA TOUR™ will receive an update that includes a new season, a number of gameplay improvements, and game-wide bug fixes.
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